Firing Ranges:
Rifle Ranges Rules:
1. All shooters must wear protective suits and MMU's, and be anchored in to
the "non-skid"
deck in case of shield failure.
2. "Flagging" is a range safety violation, and
violators will be suspended
from the range for
the rest of the standard-ETW-day, pending a
formal
investigation.
3. When a range is live/hot/active, the Range
Safety Officer (RSO) has the
final say in all
range-related matters.
Rifle Range Types:
1. Indoor (sealed rooms away from airlocks)
2. By-door (away from and through the out-only
small hangar shields)
Process:
1. The hangar shield lets the round/beam go out,
2. the outer/main NH shield recycles the
round/beam so it doesn't dart out
and drop into
orbit,
3. the Cannons Department confirms the shot
grouping, along w each sailor
or Marine's
helmet-HUD, and
4. the RSO issues the certified marksmanship
scores and uniform
badges.
Required Positions for Qualification:
All positions: prone, kneeling, standing, buddy and solo, etc..
Required Target Engagements:
1. Targets moving and stationary, combined
with
shooters: moving, stationary, and
crossing
your field of fire.
2. During:normal, low, high, (rapidly) alternating
(such as strobes and flares), and
zero lighting
(when optics such as multi/full-spectrum HUDs
are used).
3. Paper targets on pop-up/impact-down "metal
Ivans", holo-targets from the hangar's
guidance projector.
* Hangar guidance
projectors are
otherwise used by the Aerospace Traffic
Control (ATC) Department
to guide in
piloted vessels.
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